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Noise is often used to refer to an unwanted sound. In science and engineering, noise is an undesirable component that obscures a wanted signal.
Perception of soundImage:Processing-of-sound.svg A schematic representation of hearing. (Blue: sound waves. Red: eardrum. Yellow: cochlea. Green: auditory receptor cells. Purple: frequency spectrum of hearing response. Orange: nerve impulse) Sound is perceived through the sense of hearing. Humans and many animals use their ears to hear sound, but loud sounds and low-frequency sounds can be perceived by other parts of the body through the sense of touch as vibrations. Sounds are used in several ways, notably for communication through speech and music. They can also be used to acquire information about properties of the surrounding environment such as spatial characteristics and presence of other animals or objects. For example, bats use echolocation, ships and submarines use sonar and humans can determine spatial information by the way in which they perceive sounds. Humans can generally hear sounds with frequencies between 20 Hz and 20 kHz (the audio range) although this range varies significantly with age, occupational hearing damage, and gender; the majority of people can no longer hear 20,000 Hz by the time they are teenagers, and progressively lose the ability to hear higher frequencies as they get older. Most human speech communication takes place between 200 and 8,000 Hz and the human ear is most sensitive to frequencies around 1000-3,500 Hz. Sound above the hearing range is known as ultrasound, and that below the hearing range as infrasound.
The way in which sound travels or propagates is difficult to imagine, as sound appears to humans as invisible. Imagine a long tube exposed to air whereby sound travels longitudinally through it. The air acts like a Slinky spring in this tube. As sound is generated at one end, the wave will begin to travel down through the air in the tube, (watching an earth worm move by pulsating its long body on the top of the ground helps to visualize this same phenomenon). The length of pulse cycle will determine the sound wave length. Low bass sounds will have large pulse lengths, in the order of 10-50 feet long, where high treble sounds will have pulse lengths as small as 1/2 an inch. Speed of soundThe speed at which sound travels depends on the medium through which the waves are passing, and is often quoted as a fundamental property of the material. In general, the speed of sound is proportional to the square root of the ratio of the elastic modulus (stiffness) of the medium and its density. Those physical properties and the speed of sound change with ambient conditions. For example, the speed of sound in air and other gases depends on temperature. In air, the speed of sound is approximately 344 m/s, in water 1500 m/s and in a bar of steel 5000 m/s. The speed of sound is also slightly sensitive (to second order) to the sound amplitude, resulting in nonlinear propagation effects, such as the weak production of harmonics and the mixing of tones (see parametric array). Sound pressureSound pressure is the pressure deviation from the local ambient pressure caused by a sound wave. Sound pressure can be measured using a microphone in air and a hydrophone in water. The SI unit for sound pressure is the pascal (symbol: Pa). The instantaneous sound pressure is the deviation from the local ambient pressure caused by a sound wave at a given location and given instant in time. The effective sound pressure is the root mean square of the instantaneous sound pressure averaged over a given interval of time. In a soundwave, the complementary variable to sound pressure is the acoustic particle velocity. For small amplitudes, sound pressure and particle velocity are linearly related and their ratio is the acoustic impedance. The acoustic impedance depends on both the characteristics of the wave and the medium. The local instantaneous sound intensity is the product of the sound pressure and the acoustic particle velocity and is, therefore, a vector quantity in time. Sound pressure levelAs the human ear can detect sounds with a very wide range of amplitudes, sound pressure is often measured as a level on a logarithmic decibel scale. The sound pressure level (SPL) or Lp is defined as
L_\mathrm{p}=10\, \log_{10}\left(\frac{{p}^2}{{p_0}^2}\right) =20\, \log_{10}\left(\frac{p}{p_0}\right)\mbox{ dB} </math>
Since the human ear does not have a flat spectral response, sound pressure levels are often frequency weighted so that the measured level will match perceived levels more closely. The International Electrotechnical Commission (IEC) has defined several weighting schemes. A-weighting attempts to match the response of the human ear to noise and A-weighted sound pressure levels are labeled dBA. C-weighting is used to measure peak levels. Examples of sound pressure and sound pressure levelssee also the Sound pressure article
Equipment for dealing with soundEquipment for generating or using sound includes musical instruments, hearing aids, sonar systems and sound reproduction and broadcasting equipment. Many of these use electro-acoustic transducers such as microphones and loudspeakers. Trivia
References
Sound measurement
See alsoAcoustics | Auditory imagery | Audio signal processing | Beats | Cycles | Diffraction | Doppler Effect | Echo | Music | Phonons | Physics of music | Pitch | Radiation of sound | Resonance | Rijke tube | Reflection | Reverberation | Sonic weaponry | Sound localization | Soundproofing | Rotary Woofer | Steam whistle | Timbre | Voyager Golden Record | Audio Bit Depth | Sound branding | Sounds and Mind Wikibooks has more about this subject:
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