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The second option for video editing was to use two tape machines, one playing back the original tapes, and the other recording that playback. The original tapes were manually cued to a few seconds prior to the start of a shot on the player, while the recorder was set to record. Each machine was rolled forward simultaneously, and a punch in recording was made at the appropriate moment. Beyond not being very precise, recorders of this era cost much more than a house, making this process an expensive use of the machines. This technique of re-recording from source to edit master came to be known as linear video editing. This was the way things were for television shows shot on tape for the first 15 years. Even programs known for their fast pace, such as the American comedy Rowan & Martin's Laugh-In, continued to use the razor blade technique. Three developments of the late sixties and early seventies revolutionized video editing, and made it possible for television to have its own version of the film workprint/conform process.
The second development was cheaper video recorders. Though not suitable for broadcast use directly, these provided a way to make a copy of the master, with its time code visibly inserted into a small box or 'time code window' in the picture. This tape could then be played in an office or at home on a video recorder costing only as much as a used car. The editor would note down the numbers of the shots and decide the order. They might simply write them in a list, or they might dub from one of these small machines to another to create a rough edit, and note the necessary frame numbers by watching this tape. Though both of these developments helped greatly, effectively creating the offline editing method, they didn't solve the problem of precisely controlling the video recorder for frame accurate editing. That required precise control of the tape transport mechanism, using a dedicated edit controller that could read the time code and perform an edit exactly on cue. That innovation came about as a result of research conducted by CMX, a joint venture of the CBS and Memorex corporations. The intent was to create a much less haphazard method of editing video directly that had all of the creative control of traditional film editing. The result, the CMX 600, accomplished this goal with a two part process. Camera master tapes were dubbed as black and white analog video to very large computer memory discs. The editor could access any shot exactly, and quickly edit a precise black and white, low quality version of the program. More importantly, re-editing was trivial, as no cuts were actually performed. The shots were simply accessed and played in sequence from the disc in real time. The computer kept track of all the numbers in this offline stage of the process, and when the editor was satisfied, output them as an Edit decision list (EDL). This EDL was used in the final stage of the process, the online edit. To make it work, special computer to VTR edit interfaces had to be developed, called I-Squareds. Under the control of a computer reading back the EDL, these I-Squareds shuttled the broadcast quality VTRs exactly to the points necessary to record and edit master with exact edits from the source tapes. Though recording to computer disc pack and this first attempt at non-linear editing on video was abandoned as too expensive, the rest of the hardware was recycled into the offline/online edit process that remained dominant in television production for the next 20 years or more. Although tape formats changed from reels to cassettes, and all the equipment rapidly became much cheaper, the basics of the process remained the same. An editor would offline on a less expensive, low quality format, before entering the online editing suite with an EDL and master source tapes, to finish the broadcast quality version of the show.
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